Devlogs
v1.2.7 — Saturday Update Log
Posted September 06, 2025 by TextSloth
#choices-matter #Indie #Roguelike #Short #Story Rich #Text based #wuxia
New Content
- Added several new exploration events (hazards, recovery spots, and loot stashes).
- Introduced more enemy types across early, mid, and late journeys — beasts, humans, and phantoms now have stronger variety.
Balance & Flow
- Improved game flow with distance-based event gates — encounters now scale better with your journey (early hazards taper off, new threats appear deeper in).
- Adjusted enemy levels and roles for smoother progression (fragile glass-cannon lynx, tanky boars, human disciples, late-game beasts).
Progress
- The game has finally been indexed on itch.io after a long 2-week wait.
- Fittingly, just like Wuxia Logs itself, the pace is a little slow — and I like it that way.
Misc
- General polish and tuning to make runs feel more natural and rewarding.