Posted September 06, 2025 by USCALS Team
Fixed a bug that allowed players to fall off the map in the Junkyard.
Fixed a crash that occurred if you died after MAGEM died and then restarted.
Fixed a bug where you could enter the boss room in 0-7 without triggering B16's cutscene.
Fixed a bug that let you skip the UZI by going out of bounds.
Fixed a bug where killing enemies with ground slams granted infinite stamina.
Increased the speed of some of SAFEBOX's sprites.
Updated healing orb sprites for better visibility.
Adjusted healing orb hitboxes for more forgiving healing.
Slightly adjusted the katana's hitbox to make slashes more forgiving.
Added a yellow trail effect for the DASHER's ceiling attack.