Devlogs
05/09/25:
Posted September 05, 2025 by lexyDev
- Made it so that Multiple Special Properties can be given to a single button.
- logic works a bit different now in which the special property parameters are set through a child node called “SpecialPropertyEntry”, there can be multiple of this children beneath the button and shall be used per each SpecialPropertyEntry.
- Redesigned lvl8 to have hidden passageways and different ways of solving it no matter which button you go for first.
- Reworked most physics
- capped physics frames at 120
- reworked CircleShapez Material
- reworked CircleShapez forces and handling, climbing walls feels almost seamless
- Redesigned first part of the Intro level
- Many Many Many small tweaks (1:30h)
- Created Itch.io page
- Drawn a new logo which shows BISCUIT’s “personalities” (colors)
- Joined the “Continue Your Game: The Jam” GameJam (which started on the 1st of september)
- Published every logged day from the first of september until now