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Devlogs

Pre-Whitebox

Night Plight
A downloadable game

Hello, and welcome to the second Night Plight devlog! Recently I've been getting ready to dive more heavily into the white-boxing stage. This includes a lot of me gathering assets and making sure they can be appropriately imported into Unity.

While I will be modeling a lot of items in-game myself, I also decided to purchase some asset packs off the Unity Asset Store to make my job a bit easier. I want my game to feel lived in and populated, so this helps me so that I can have a wider variety of detailed models within the time frame I will be working.

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