Posted October 01, 2019 by BadRAM
After 5 months, my secret little project is ready to face the world, I hope! I've always loved speed challenges in games, and I hope that I've contributed something of value to the genre.
What is HAMMO?
HAMMO is my attempt replicate various quake / source engine movement exploits, and make a coherent game around them. Rocket jumping, bunny hopping, and surfing make up your arsenal in the battle against time. I hope that it'll be able to find it's niche.