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Development 0.4 - #9

Between Humanity
A browser game made in HTML5

Hey guys!

Sorry for the rather late dev log! I didn't want to overwhelm you with more posts than necessary yesterday. I already published the Render Commission post (which you can buy to get a custom commission without switching memberships) without sending a notification - I hope that worked? Since it's not really something everyone needs to be pinged about, it's available in the shop anyway. I also posted the first commission from July and will share one from August later this week, too!

Anyway, back to the main topic! The game got de-indexed again over the past two weeks, buuuut it's already back up (though it was gone for almost a week). Views and downloads on itch have been a total roller coaster this past month. :D Development itself is going smoothly though! I'm on unpaid vacation right now, which means I can really put in some work into the rendering. I just finished the scene I'd been working on for the last two weeks and I'm already focusing on the next one.

It's turning out to be a bit more work than I expected, mostly because I've to redo the lighting in all of my existing maps. I basically need to remove the old light sources and replace them, since the new shader and graphics mod (which improve the characters and scenes a lot) work better with different setups - sometimes fewer lights, sometimes more. I'm still experimenting, but I don't want to spoil too much. You'll see the results in 0.4! I might also put together some comparison shots for a sneak peek once I start posting them.

Looking forward to the next dev log, and I hope I'll have plenty of renders ready by then! Until that time, have a great week ahead and stay focused!

Much love <3

-Panda

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