Posted September 30, 2019 by Sokpop Collective
changes
- when evaluating the new moon, if villagers died/rebelled and new villagers were born, the new villagers are automatically placed in the old duties of the ones that left
- added an in-game speedrun timer. your time is showed when the final message is displayed.
- clicking on the bottom buttons when building a road won't build the road anymore
- fixed a bug where the game wasn't loading all buildings when loading a saved game
- fixed another bug where buildings got the same ID when saving/loading, don't know what that entailed but i fixed it anyways
- balanced some of the audio volume levels
- lowered castle max capacity from 10 -> 5
- some other stuff