Posted September 02, 2025 by bytepunchdev
When I first released Greedy Gardens in Early Access, it was building off a college assignment I made with my groupmates. It started as a rough prototype, but I wanted to keep developing it and see how far I could take it on my own once the class was over.
I’m excited to announce that the game will fully launch as version 1.0 soon! Every corner of the game has been revisited and polished.
Here’s a preview of what’s coming in 1.0:
Alongside the release, I’ll also be doing a marketing push:
This release is the complete version I’ve been working toward since those early builds, and it finally reflects the vision I had when turning a college prototype into a full project.
Note: Previous Early Access builds were labeled as 1.x. To mark the true full release milestone, I’ve renumbered them as 0.x, with this upcoming launch being the official 1.0.