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Devlogs

LLLOOOT! 1.5 Released

LLLOOOT!
A browser game made in HTML5

Another small update to tour de l'infiltration LLLOOOT!

  • Level generation tweaks:
    • Rework exterior door placement for better symmetry. It should be primarily noticeable on the symmetric "Mansion" levels (the buildings with no interior courtyards). The probability of side and rear doors is based on the perimeter length.
    • Fortress levels that appear prior to the final level will not have their treasure alarmed.
    • Treasure will not be locked if there is no place to put the clue note.
  • Adjust the meta tags and CSS to make the iOS portable web app's status bar be dark, like the game.

Files

  • lllooot-1.5.zip 21 MB
    97 days ago
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