Devlogs
METTLE Core v 1.82!
- Got rid of one-way combat Twists (counter, switch, and defend) that did not have clear effects on both success and failure.
- Ranged attacks now default to Motive.
- Staggered is now down to any negative Mettle
- Fallen is now a choice, but halves negative Mettle
- Changed the heal action to allow recovery from Fallen state.
- Added fun acronym helpers for factions.