Posted September 02, 2025 by Christophe
#dice #features #bugfix #discord #ui #art
Did someone say PREROLLED UPDATE TODAY ? No, but I made you think it, so there’s that.
We are happy to announce that v 1.3.0 is out, with tons of new things ! You can play it right now, how cool hehe
We made a discord server ! Come say hi, or just lerk quietly to have sneak peeks of upcoming updates while we make em.
There are so many new things in this release that I cant even write them all down. Here is a third of the new things, you will have to play the game to find out about the others.
We are introducing the first actual game loop ! After 25 beautifull days of selling overpriced dices, you will be reached by an notorious organisation that has the power to close down your shop if you do not please them.
Oh and also, you will **always get a big box **past a certain amount of days.
You can now start with different dice packs, which you can unlock with your post-rent profits. This is perfect if you want to test a different build but are not lucky enough.
Yes, dragon are cool, but why should they be the only UI breaking strat ?
In Prerolled 1.3, you will be able (and expected) to make alot of money in alot of different ways. So we changed some faces, and introduced a bunch of new one (i think at least 20 ?) to help with that.
If you played previous version, be sure to read the description of faces you think you know, like :
The Prerolled Device has been upgraded ! It now takes screenshots of your best boxes so you can strive for ultimate greed.
It also shows a money graph whenever you have an active run. I DID NOT LOSE AT DAY 25 I SWEAR
The “Known face” panel has been replaced with the “Collection” panel. It comes with extra features that lets you search, filter and sort the faces you’ve seen in the run.
There is so much new things that Its better if you just go play and figure discover em. But because you read that far (thanks uwu), i’ll give you some very cool secrets:
As usual, I’d like to thank everyone for all the support and feedback. We’ve got some really precious players, and we care about them so much that we’ve added some of them in the game.