Posted September 29, 2019 by CAJJI
#control room #dev #log
Update v1.61 (5/2/2019)
"Bug fixes and difficulty balancing"
-All singleplayer difficulties now allow 4 soldiers per unit
-Increased infected base stats
-Reduced infected stat multiplier based on difficulty
-Increased infected detection radius
-Increased shotgun and pistol damage
-Increased player movement speed
-Removed player starting movement momentum
-Improved flashlight
-Fixed aiming bug
-Fixed bug where infected would stop at open doors