Posted September 01, 2025 by EgoPlaga
#Android
Hey everyone! Sorry there was no update in August. I should’ve planned things better and split tasks so there wouldn’t be such a long delay. Future updates will come out faster.
I reworked the portraits and slightly polished the old ones. A lot of time also went into the Android port. The issues were both with Unity itself and some of its components: it refused to download the necessary libraries, so I had to manually test different versions until something worked. I also updated the Input System — that was the reason why some players had the bug where the character kept walking endlessly.
I fixed the critical FPS drop in the home location too. The problem came from the water texture blur.
Tested it on a $100 phone from 2023 — it works fine overall, but there are FPS drops on night maps. In theory, it should support all Android devices starting from version 7.0, but I can’t guarantee which devices it will work on. I’d really appreciate it if you could share your experience testing it on your own devices.
The Android version currently doesn’t include new story content, only technical improvements from the next update: