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Devlogs

Capture Enemy Vehicles!

Longest Front
A downloadable game for Windows

Version 0.1.5

New Features:

  • Ability to capture enemy vehicles

Improvements

  • Added back FSR upscaling as plugin is now available for Unreal Engine 5.6
  • Fixed soldier stuck detection and teleport to last known good location
  • Load soldiers and vehicles only after voxel world has finished generating to prevent them falling through floor
  • Remove collision from tent ropes
  • Updated to Unreal Engine 5.6.1 which should fix crashed related to UI widgets
  • Soldier skeletal mesh position can now be tweaked for each vehicle seat
  • Improve stationary tank positions. Tanks are now lowered into the ground a bit and sandbags are spaced further apart.
  • Add vehicle spawns to control points
  • Add info to driver HUD about mobile spawn status
  • Items are now dropped in front of player
  • Turrets now keep looking in direction of last target for 30 seconds before turning back to default direction
  • Headpieces now automatically equip for AI soldiers like articles of clothing do

Bugfixes:

  • Added Feldgrau uniform back to shop
  • Panzerknacker is unlinked with its crate
  • Add dynamite
  • Fixed crash related to bots placing rally points
  • Don't allow building while in vehicle which caused crash
  • Fixed crash related to move previews
  • AI soldiers have a tendency to freeze mid battle. Was related to a bug in state tree turn to sound location.
  • AI soldiers under your command will not move when prompted by the move command. Was related to hearing state tree.
  • Mortar ammo was not available in the store
  • Panzer 4 driver could be killed from outside with small caliber bullets
  • Make sure to only allow spawning on ground and not on buildings
  • Friendly AI doesn't fire Panzerfaust. They aim then switch weapons.
  • When you mount soldiers onto weapons systems in base and dismount them after an engagement, their rank is lost.
  • Panzer 4: Commander MG and commander are different crew
  • Prevent Forest House from being placed in spawn area
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