Devlogs
Weekly development report 2025/08/30
Steam SkyA downloadable game for Windows and Linux
Posted August 30, 2025 by thindil
#weekly report
After a quite quiet week in the stable version, a very noisy week has come. Almost a new tradition. :) As usual, whining helps me find something. Fortunately, most of the bugs found are almost cosmetic errors. I need to check a few more things next week. There will probably be something new again. Meanwhile, recent discoveries:
- Fixed crash when sorting the player's ship crew members' inventory.
- Fixed closing the Orders menu using the Escape key.
- Fixed closing the Destination menu using the Escape key.
- Improved dialog box for transferring items from crew members' inventory to the cargo ship. Now it should show up and work as I planned. ;)
The development version of the game is constantly slowly developing. As in previous weeks, the main focus was on creating a new UI for the game. But there were also some smaller new features.
- As I expected, work on the screen with information about the player's ship in the new UI is moving forward very slowly. For now, I'm at the general information section about the ship. Most things are already in place; at least this section (the smallest of the four :)) should be completed next week.
- In the meantime, work is still ongoing on the library used to create the new UI. Nothing new has been added here, so the number of errors should not increase either. :)
- Fixed the same bugs found in the stable game version.
- Bug-fixing work almost stopped work on the quality of in-game items. The new thing is that the trade screen already shows information about the quality of items. However, there is still some work here, especially updating existing code to take into account the quality of items.
- By default, the old code received some minor corrections and was minimally cleaned.