Posted September 02, 2025 by Sleeping Robot Games
#RPG Maker
Normally, RPG Maker's built-in character animations use a specific format: a sprite sheet with 3 columns and 4 rows. However, Memao's character animations use a different frame count that isn't compatible with this standard format.
This guide will show you how to use your Memao characters in RPG Maker MV/MZ with the help of Galv's RPG Maker MZ Character Frames plugin. We've created a special export option that will work with this plugin right out of the box.
The RPG Maker - Galv Plugin export option creates a sprite sheet with 8 columns and 4 rows. This sheet includes a walking animation with two idle frames built in, which is optimized for the Galv plugin and the look of our animation. It also automatically scales the sprites up by 2x to better match the tile size in RPG Maker.
First, you need to download and install the plugin.
After you create your character in the Memao Creator, use the RPG Maker - Galv Plugin export option.
${name}_%(8).png
.$
and %(8)
part is crucial. The %
is a flag that tells the plugin how many frames are in each row, and the (8)
specifies that there are 8 frames per row on your sheet. The $ is needed at the beginning of the filename to allow the plugin to take over frames.
Now, you'll need to place your new sprite sheet in the correct folder.
Finally, you can assign your custom sprite sheet to an actor in your game.
Your actor will now use the custom Memao sprite sheet and will walk and idle correctly on the map!
We're always looking for new ways to support the RPG Maker community, and we hope this feature is a great first step!