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Devlogs

Version 0.6.0-alpha

Elemental
A downloadable game

Version 0.6.0-alpha is out! The focus of this update is balancing.

Changelog

  • Starter deck now has 7 Basic Incomes instead of 8.
  • Controlled Burn reworked into Cleansing Wildfire (25 cost spell): “Restore Nature + Fire HP and deal that much damage to your opponent.” (Also has new image.)
  • Band of Thieves (5 cost blessing) buffed: “Lose 1 gold (if you have any); your opponent cannot gain gold from played cards until the end of their turn.”
  • Midas Touch (5 cost spell) buffed: “Double all gold you gain from played cards until the end of your turn.”
  • Trading Vessels (10 cost relic) buffed: “Upon buying, gain 2 gold; gain 1 extra gold at the start of your turn.”
  • Worth the Wait (5 cost spell) buffed: “Gain 3 mana and draw 2 cards at the start of your next turn.”
  • Market Manipulation (5 cost blessing) buffed: “Look at the top 6 cards of the shop’s draw pile and discard any number of them.”
  • Well-Laid Plans (5 cost blessing) buffed: “Look at the top 5 cards of your draw pile and discard any number of them.”
  • All dice manipulation cards buffed to also give gold when played: Gambling, Second Chance, Calculated Risk, Serial Gambling, Risk Tolerance, Cheat Die – 1 gold; Cheap Trick, Sleight of Hand, Smoke and Mirrors, Two-Handed Trick, Misdirection, Perspective Shift – 2 gold; Trickster God, Cosmic Puppeteer – 4 gold.
  • Second Wind nerfed: 2 cost -> 5 cost.
  • Sabotage buffed: 10 cost -> 5 cost.
  • Cruel Pact buffed: 5 cost -> 2 cost.
  • Deal with the Devil buffed: 10 cost -> 5 cost.
  • Mana Crystals buffed: 10 cost -> 5 cost.
  • Tools of the Trade nerfed: 10 cost -> 17 cost.
  • Chaotic Invasion renamed to Tumultuous Invasion.
  • AI opponent improvements.
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