Posted August 29, 2025 by Seedborne
#Mythscroll #content-update #bug-fixes
This update features new gear, spells, encounters, and quests, along with major quality-of-life improvements, expanded Kind Mode functionality, and a range of balance changes and bug fixes across the world of Mythscroll.
Keyboard Shortcuts Menu: Added a new section in Settings that lists all available keyboard shortcut options.
Toggle Kind Mode Anytime: Players can now turn Kind Mode on or off at any point via the smiley face icon next to their character's name in the top-left corner. Note: This option is unavailable if the character has Permadeath Mode enabled, as the two modes are incompatible.
Creature Morality Indicators: Creatures now display a color-coded morality alignment during initial encounters:
Green: Good
Pale Green: Mildly Good
Gray: Neutral
Pale Red: Mildly Evil
Red: Evil
Speed Status Indicator: Your character's speed stat now shows if you’re currently affected by a temporary slow or speed boost by saying (Slowed) or (Boosted) by your current speed.
XP for Fleeing Creatures: Players now gain partial XP when creatures flee mid-combat.
Enemy Flee Chance Reduced: Slightly lowered global enemy flee success rates by 10%. (Level and speed differentials still apply to this chance as before.)
Area Level Adjustments:
Merchant Port: Level range reduced from 1-15 to 1-10
Rocky Path: Level range reduced from 1-15 to 1-10
Environmental Encounter Scaling: Damage from encounters (for example, snake bites, carnivorous plants, or getting sick in the rain) now scale based on your level difference, instead of a flat damage amount.
New Consumables: A handful of new consumable items have been added to the game.
New Gear:
15+ new weapons and ammo types added, including enchanted gear.
A new shield.
Some items now have special effects, similar to spells, including: Burning, Poisoning, Paralysis, Health Absorption, and more!
Old Gear Rebalanced:
Many previously existing weapons received damage increases and higher gold value for better balance against equivalent-tier spells.
Some old weapons also gained new types and/pr special effects.
Encounter Item Pool Expansion: More variety has been added to loot found during various encounters.
5 New Spells Added (one for each category):
Nature
Dark
Holy
Elemental
Musical
11 New Encounters
3 New Quests
It's the last Friday in August, so this is the final weekly content update, I hope you all have enjoyed them! I don't have an exact date for the next content and feature update yet, but I know it will be coming sometime before the end of September.
If you've been enjoying your adventure please consider leaving a review, it would really help!