Posted August 29, 2025 by TrickyZergis
#godot #devlog #indie #gamejam #jam #game #action
I submitted my game to Brackeys Game Jam 2025! Current scope: two enemy types, a temporary boss, the base layout for Chapter 1, a working game loop (spawn - survive - level up - death/restart), meta-progression between runs, and three distinct abilities.
I'm proud of input responses, basic readability, and a stable loop.
What’s still rough - encounter balance, effects and audio, and some UI edges.
Thanks for checking it out - feedback on pacing and difficulty is especially helpful.