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Devlogs

Changelog v0.0.3

Hypertrack
A downloadable game for Windows and Linux

Changelog – Version 0.0.3

This changelog has been distilled down to be a little more brief, but still informative, compared to v0.0.2.

New Features

  • Added leaderboard system.
  • Implemented new game mode framework to allow for more gamemodes to be created.
  • Added Audio handling via Master Sound Class and Sound Mix assets.
  • Added vehicle attachments and vehicle performance parts
  • Added tutorial mode to get you acclimated to the game.

Improvements

  • Options menu expanded to include display settings, audio levels, and key rebinding (KBM only for now).
  • Improved AI to allow them to utilize items properly.
  • AI navigation has been improved

Fixes

  • Resolved multiple build stability issues.
  • Resolved focus issues in The Garage when switching between input devices.
  • Fixed default loadout in The Garage loading incorrectly causing the preview vehicle to not spawn.
  • Resolved an issue with the checkpoints where they'd show the distance to next checkpoint even if out of order.

Changes

  • [Internal] Default part values have been changed to 0 from 50.
  • Boost logic has been moved to the NitroPawn to remove duplicate code.

Files

  • Nitrocore-Installer-Win64-Proto3.exe 476 MB
    37 days ago
  • Linux-Proto3-Untested.zip 363 MB
    38 days ago
  • LinuxArm64-Proto3-Untested.zip 331 MB
    38 days ago
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