Devlogs
Changelog v0.0.3
HypertrackA downloadable game for Windows and Linux
Changelog – Version 0.0.3
This changelog has been distilled down to be a little more brief, but still informative, compared to v0.0.2.
New Features
- Added leaderboard system.
- Implemented new game mode framework to allow for more gamemodes to be created.
- Added Audio handling via Master Sound Class and Sound Mix assets.
- Added vehicle attachments and vehicle performance parts
- Added tutorial mode to get you acclimated to the game.
Improvements
- Options menu expanded to include display settings, audio levels, and key rebinding (KBM only for now).
- Improved AI to allow them to utilize items properly.
- AI navigation has been improved
Fixes
- Resolved multiple build stability issues.
- Resolved focus issues in The Garage when switching between input devices.
- Fixed default loadout in The Garage loading incorrectly causing the preview vehicle to not spawn.
- Resolved an issue with the checkpoints where they'd show the distance to next checkpoint even if out of order.
Changes
- [Internal] Default part values have been changed to 0 from 50.
- Boost logic has been moved to the NitroPawn to remove duplicate code.
Files
Nitrocore-Installer-Win64-Proto3.exe 476 MB
Linux-Proto3-Untested.zip 363 MB
LinuxArm64-Proto3-Untested.zip 331 MB