Posted August 27, 2025 by MAWO
#Changelog #0.6.9.5
Major Updates:
Daily Run (Resets every 24h): Play once per day.
Upgrade Locking: Lock upgrades to keep them in the Upgrade Menu.
Upgrade History: New menu shows your last picked upgrades.
Overload Level System: After leveling up, you have a short time to keep collecting EXP and chain multiple level-ups. Extra levels grant temporary rerolls.
Mobile Support: Game is now playable on mobile. Some features (like upgrade locking) are disabled.
EXP Orbs: Scattered across the map. Collect them to gain EXP.
Max EXP increased: From 1,500,000 to 2,200,000.
Max Level increased: From 150 to 193 (depends on stats in-game).
Stats Menu: Shows which stats are already upgraded.
4 New Attacks: Lightning Shot, Laser, Explosion Radius, Projectile Burst.
New Stats Added: Shield Ignore/Destroy, Attack Reset, EXP Magnet Chance, Meteor Pushback, Meteor Line, EXP Bonus on Collect, EXP Bonus over Time, Player Invincibility Time.
Bigger Numbers: Base damage and health values increased by 10.
3 New PowerUps: Player Boost (Speed + Shield), Projectile Burst, 2x EXP.
Upgrade Menu/Button redesigned.
Options Menu redesigned.
Environment: Space dust, clouds, and random planets now appear in the background.
Added:
Input action for going back in menus (R on keyboard, B on controller).
PowerUps now display their name when entering the screen.
PowerUp direction indicator now shows the PowerUp image.
PowerUp indicator improved to show the actual PowerUp.
Score display toggle in Options Menu.
New title screen and “Press Any Button” start screen.
Damage warning effect when the player is hit.
Different-sized explosion zones.
Changes:
Pickup Range increased by 0.5. (Pickup Range and Attack Range no longer overlap.)
New 3D polygon mesh texture for meteors.
Renamed “Projectile Base” to “Projectile Main.”
Reduced Scatter Projectile stats (was too powerful).
Redesigned Enemy 1–2 (Scout). Easier to tell them apart.
Bugfixes:
Movement vector now normalized. (Took 1.5 years to notice.)
Player sound now stops when paused or in the upgrade menu.
Projectile bounce sound now plays.
Player invincibility no longer cancels when upgrading or pausing.
Meteor warning sign now correctly removed after meteor despawns.