Devlogs
Demo v0.10.6 Update
Posted August 27, 2025 by Lemist
I’m currently working on an outdoor exploration and resource collection system, but it hasn’t been implemented yet.
Pixels make up 90% of the game’s size, and I’ll strive to reduce the file size without reducing image pixelation. Subsequent updates may experience lower or higher pixel quality due to these adjustments.
Update Content:
- Added some map details
- Added footstep sounds for stepping on water
- Added Sirius’s shop-viewing animation
- Added effects and sounds for sinks
- Added the ability to close windows using ESC
- Added required furniture for recipes
- Adjusted the walkable area of lakes and rivers
- Adjusted the alignment of roads with terrain
- Furniture and tools will now automatically populate the quick access slot (furniture placement will include aiming and placement functionality).
- Fixed the character’s sleeping animation, allowing players to wake them up in the middle of the night.
- Fixed an issue where characters would disappear when they were downstairs from the player’s house.
- Fixed a bug where the target character faded out due to distance during conversations.
- Reduced game size to 1.22GB. (2.2 > 1.2G)