Posted August 26, 2025 by Chadius
#attack roll #animation #thermometer
Now you can see the attack roll animate through the 4 degrees of success.
Visual Testing is a pain, especially when you have to code the animation logic by hand. It's hard to test while keeping it generic. I don't want my tests to be so brittle it collapses when I change the algorithm.
There are more animation improvements I want to go through, and the colors are awful. I'll have to work on palettes another day.
I did get some inspiration for programming animation, so I'll start working on that.
There's some UI tweaks I want to work on - it's not clear when teammates end their turn.
I also have to work on some tooling in the background that isn't player facing.