Posted August 26, 2025 by Rottencone83 Builds
#unity #tool
Hello everyone,
I'm excited to announce the release of my first tool on Itch.io: the Loot Table & Drop Rate Simulator for Unity!
Balancing loot drops in games is notoriously difficult. This tool provides a structured, visual way to build loot tables and simulate thousands of drop iterations, giving you real data to balance your game's economy and rewards with confidence.
ScriptableObjects
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The biggest challenge was creating a professional-feeling editor UI. I spent a lot of time implementing a custom inspector using Unity's ReorderableList
API, which allows you to easily drag and re-order the items in your loot tables. There was also a tricky bug where changes made in the editor weren't being saved before the simulation was run, but that has been fixed!
For future updates, I'm considering adding features like exporting simulation results to a CSV file.
Thanks for checking out the tool! All feedback is welcome in the comments.