Devlogs
Post-Jam Update!
Changes:
Level Design
- "Lab terrarium" map changes
- Fixed z-fighting issues
Visual
- Changed tonemapper
- Changed color grading
- Minor ui fixes and tweaks
- Added used assets in credits
- Added more readable battle arena bounds
- Added camera lock on battle arenas
- Added remaining enemies indicators on battle arenas
Characters
- Block action removed
- Special action removed (For now)
- Grasshopper character removed (For now)
- Dash no longer recharges in air
- Using dash resets dash recharge timer now
Housefly
- Housefly AI tweaks
- You can parry housefly's projectiles by punching
Sound
- Gameplay music loops now
- Added sounds for spawning characters
- Added sounds for collecting mutagens