Posted August 25, 2025 by Brennan Dumler
Created a small platforming challenge where the player has to collect a key and reach the end.
Modified a moving platform to allow the player to launch high off it with a well timed jump. This was done by modifying the timeline to get the platform to move very fast. This is also built with a slower motion at the start to give the player a warning that the platform is about to accelerate, so they can properly time their jump
I also changed the doors to swing open instead of disappear, this first required ensuring the door could only accept a key once so it wouldn't repeatedly reopen and waste players keys, this was done with a Do Once variable
Then I added a basic timeline with a node to set actor rotation and the lerp to go with it
This created a nice simple door opening animation