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The UI

Shady Switchin' Graft-R
A downloadable game for Windows

Hello there! I'm here to talk about our game's UI, and give you a bit of a behind the scenes since I want you to see the whole process instead of the result.

You may remember how our first UI looked and worked like. Since I was starting off I never really knew how widgets or Game Modes worked.

After some learning, trial and error I managed to create the UI of our current build.

I later added the settings menu so there was a way to change the quality of the shadows and textures since we know our game can be very demanding

That's pretty much the process so far, I hope you enjoy me going more into detail! 

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