Devlogs
v1.0 update
Posted August 25, 2025 by TDRR
Update mostly for minor balance changes and ZDoom fixes, plus a major crash fix. Whoops.
- Fixed crashes on maps with Wolfenstein SS and Commander Keen (I freed their states but forgot to replace them).
- Buffed the golems, up to 50 health for the golem and 60 for the nitrogolem.
- You now start with 30 ammo for the sapphire wand instead of 25.
- The undead warrior now has a red axe instead of green.
- Added proper dynamic light support for GZDoom and it's derived ports (also fixing incorrect lights on certain cases).
- Added obituraries for ZDoom derived ports.
- Fixed decal issues with the phoenix rod on ZDoom ports.