Devlogs
2.0 Patch Notes 23/08/25
2.0 Patch Notes 23/08/25
Bug fixes
- Fixed an audio glitch where dying on the first level would instantiate a new music object & layer it onto the existing one.
General changes
- Overhauled jumping physics;
- You will no longer lose vertical momentum when hitting a wall.
- Ground detection has been made more forgiving (meaning jumping should feel better).
- Changed the music to something less annoying.
New features
- Re-designed and fleshed out all levels.
- Added a death counter.
- Added a timer (your total time will show on the last level).
- Added a counter above activated buttons to indicate much time is left before it resets.