Devlogs
Post Solo Development Summer Jam Patch #1 - HotFix
GridlamA browser game made in HTML5
Quick hotfix!
- The bugged enemy movement I mentioned in the previous devlog is now hopefully fixed. The issue occurred when you spam left click with the minestrip upgrade activated. Hopefully it works as intended now
- I also noticed if the player intentionally ran into an enemy (don't), the death state wasn't properly being executed. This should now be fixed.
- I made some visibility improvements with all panels and text. It is not perfect, but I will keep working on it.