Devlogs
Major Graphical and Gameplay Overhaul
Posted August 23, 2025 by Farg Games
#Update #Release #Alpha #Management #Building #Strategy #Overhaul
Digsite: Alpha v0.2.0a
Hello, welcome to Digsite: Alpha version 0.2.0a. This update is a major overhaul that seeks to tweak old behaviours in favour of more streamlined systems. This update also includes some graphical changes and more visual interest. This update adds.
- A new quota system that increases dynamically instead of exponentially
- A new base income feature that increases or decreases based on several factors
- A CRT Scanline overlay that can be toggled in settings
- An overhauled buildings menu
- 6 new buildings
- An overhauled research menu with new research
- Simple worker animations
- New textures
Buildings:
- Explosives (clear a small area out, still workshopping size for bigger explosions)
- Engineering bay (increases worker efficiency nearby)
- Command tower (increases workers' digs per turn to 2 if nearby)
- Containment array (generates research points from nearby anomalies)
- Nanite foundry (turns 5 common ores into 3 rare crystals in inventory) (still workshopping, may not be correct)
- Research Lab (passive research point generator)
Research:
Added tiers to the following:
- Worker Training
- Hazard Analysis
Added new research
- Procurement Discount (decreased permit cost) (tiered)
- Hazmat Suits (increase worker safety when dealing with hazards)
- Shoring (increases engineer's chance of surviving a cave-in)
- Market Analytics (better market prices, an extra level of increased demand) (tiered)
- Quantum Extraction Theory (Anomalies sell better/increase research points on investing)