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Devlogs

AI Progress

Flora's Gate
A downloadable Interactive Experience for Windows

Well I got some lovely animations going now...kind of.



We have decided to simplify our initial AI goals. This is a test that shows the AI reacting to seeing the player but otherwise remains stationary while firing a projectile and moving to seeing the player.


This is a test for an AI enemy that moves to the player when it is in sight.

Adjusting scale has been an interesting journey. The guy that I assumed was a reasonable height is a giant and the guy I intended to be large is REALLY LARGE.

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