Posted September 24, 2019 by Puddintato
Well I got some lovely animations going now...kind of.
We have decided to simplify our initial AI goals. This is a test that shows the AI reacting to seeing the player but otherwise remains stationary while firing a projectile and moving to seeing the player.
This is a test for an AI enemy that moves to the player when it is in sight.
Adjusting scale has been an interesting journey. The guy that I assumed was a reasonable height is a giant and the guy I intended to be large is REALLY LARGE.