Posted September 24, 2019 by ignotus17
Some rough thoughts on time management for the project:
27-SEP-2019 10:00 PM UTC (5:00 PM CDT) Kick-Off
10 PM ~ 12 AM (5 PM ~ 7PM) Get together in Discord to discuss theme, get general ideas organized, and try to all start moving in compatible directions
Current plan for division of labor:
The rest of Friday night Get the initial feel of the game down, check in on Discord to keep coordinated, hopefully keep a common direction
Saturday Hammer out volume of contents. Lots of ideas for character types, skills & abilities, items & special stuffs. Lots of ideas for encounters: NPCs, "monsters," dangers, etc. Fill in details of the game world: who, what, when, where, why, & how.
Sunday Complete leftover work from Saturday, polish what we have, proofreading & editing. Maybe try out a Session Zero & see what it's like to play this creation
29-SEP-2019 9:00 PM UTC (4:00 PM CDT) Group deadline to get me all outstanding work so that I can compile into the final PDF.
29-SEP-2019 9:45 PM UTC (4:45 PM CDT) Target submission -- I'll upload the final PDF to itch.io
29-SEP-2019 10:00 PM UTC (5:00 PM CDT) Entry Deadline