Posted August 19, 2025 by bpdevworkshop
Hey everyone! 👋
This week has been intense, and I’m super excited to share my progress with you. As you know, I’m working solo on this game, so every new feature is both a challenge and a big achievement 💪
Added a brand new map!
Introduced 7 new rooms to explore and customize.
You can now pick objects back up as long as the room isn’t fully set up.
New feature: you can place objects on walls.
Added paint buckets so you can decorate your rooms 🎨.
New room display system for better clarity.
Chairs reworked for more realism.
Added a weapon showcase so clients can choose their gear.
Lighting system reworked for a better atmosphere.
Removed unnecessary buttons, making the interface smoother.
Improved the object placement system for easier use.
Fixed the bug where clients were sliding around.
Added client names above their heads.
Fixed animation glitches.
Clients now sit properly on chairs instead of floating.
Big update: destruction animations now adapt to the target (clients lean, look up or down 💥).
Added visible injuries on clients.
New weapons added, with the option for clients to switch between them.
Added company info and logos to strengthen the game’s identity.
Implemented dynamic scene loading, reducing loading times by 10+ seconds ⏱️.
It’s a lot of work, but I’m really proud to see the game taking shape week by week.
Even though I’m developing this solo, my goal is to make the game fun, rich, and immersive.
Can’t wait to show you more soon and get your feedback 🙌
Discord : https://discord.gg/CBGcC5CtNU
Steam : https://store.steampowered.com/app/3831050/Smash_Simulator/