Posted September 23, 2019 by PeterMX
#action
I had an idea to make a Devlog to describe the tiny changes I'll make on a weekly basis(hopefully), this updates will be based on the criticism I get here and on Newgrounds(where the game was frontpaged! I still can't believe it!).
Right now I'm in middle of the Exams period on my school and coupling that with my very severe case of chronic procrastination I really didn't made much progress.
However the changes I did implement include:
I've implemented this after the user shadreesden of Newgrounds pointed out that the hitstates(I think he meant hitboxes) were too unforgiving. So I went ahead and made them bigger while also adding some way to tell where you can grab it, it wasn't really too much work, I spend more time in animating it than I did programming it.
Here's a list where I compile a lot of the suggestions I got:
I'll probably going to go with the life indicators next since it seems like it would be really helpful for the player.
I'm going to be really busy this week but I'll do my best to get something done, I appreciate all the comments and criticism that my game gets and it really motivates me to keep going.