Devlogs
Gone Fission! v0.4 Released!
Posted August 17, 2025 by Rhys Wynne
#gonefission #pico8
I'm happy to announce the release of version 0.4 of Gone Fission!
You can now see the movement a computer player has last made (green rectangle)
This version adds a couple of new features, tweaks the AI a bit and also fixes a couple of bugs:-
- Feature: The movement the computer has last made has been highlighted on the screen (you can see it with a green rectangle)
- Feature: I put an artificial "thinking" timer so the AI appears to calculate the move, whichin actual fact it doesn't. You can now disable this to make the game quicker.
- Tweak: The "Medium" difficulty is slightly harder, with it picking from the top 10% of moves, rather than top 25% of moves to play.
- Bug: If you skip to the end with computer players still playing and you get a Stalemate, the 4th player (deafultly named PL4) now isn't the default winner, but it's whoever is the one with the highest score at the end.
- Bug: Fixed a spelling mistake on the cartridge image.
You can play the update here