Devlogs
Version 1.01.2
- It should no longer be possible for puppets to exceed 10 EN. (When updating to the current version of the engine, I changed the check to be against the
maxen
property instead of a hard 10, but forgot to set the property in the puppet objects.) - You should no longer observe weird behavior with certain actions occurring twice.
- The death reactions during the final battle should now only happen once, instead of every time a character is defeated.