Posted August 14, 2025 by AceOfAces
"Another update, Ace? So soon?"
Yeah. This one has some important fixes. This update addresses some issues that popped up quite recently. Specifically, I had to overhaul how the tool handles paths. In recent builds, paths wouldn't be adjusted properly, which would result into weird path related issues. The issues would manifest into errors regarding non-existent paths or false positives on the bootstrap (when it checks the integrity of the cache). This update overhauls the path adjustments, fixing these.
The other bit of this is a re-work of the file hashing logic. This will result into the following:
This is normal, as the new logic creates slightly different file hashes. It will fix itself automatically. If you notice the encrypted files no longer loading after building, delete the .rmctcache folder (found on your project's folder) and re-run the build. As a precaution (for those that use Halva Bootstrap as well), make sure to increment the package versions before updating the game (if you updated the game while using R6.00u1 or R6.00 of the tool.
Changelog: