Posted August 12, 2025 by kindeyegames
New Actions:
- SetScaleXYZ - Independent scaling for X, Y, Z axes
New Expressions:
- ScaleX, ScaleY, ScaleZ - Get current scale values
Key Features:
- Non-uniform scaling for stretching/squashing models
- Override behavior between SetScale and SetScaleXYZ
- Perfect for shape morphing and dynamic model adjustments