Devlogs
Fantasy Zoo 1.0 Release
Fantasy Zoo 1.0 is now out and it has left the early access!
New large update including:
- 12 new animals
- New buildings
- More challenges
- UI improvements, including custom ui color
- And more...
1.0 Patch Notes
- While loading old saves might work its recommended to start a new save. Some stuff might not be loaded properly from the old saves.
Animals
- Added 12 new animals
- Direwolf, lives on tundra, social pack animal
- Jotun, ice giant on tundra, strong with some unique requirements
- Yeti, lives on tundra, social pack animal
- Ghost, undead in graveyard, ethereal so can pass through non magical walls
- Manticore, aggressive animal in jungle
- Troll, strong animal in mountains
- Living statue, guardian in desert, requires mana to operate
- Hydra, large lake animal
- Water elemental, lives in lakes
- Earth elemental, strong, slow and lives forest
- Air elemental, social and flying animal, hard to keep in enclosure
- Fire elemental, volcanic and likes to lava bathe, sets fires around it
- Tuned all animals strength values
- Sphinx is no longer social and requires guard target
- Barrier wall now prevents petrification
- Slimes are now dark green to fit better into environment
Guests and their buildings
- Added new stalls and reworked old stalls
- Bread stall is now Burger stall
- Drink stall is now Refreshment stall (standing consume)
- Salad stall is now Fruit stall (standing consume)
- New Meat stall
- New Candy stall, slightly increases happiness (standing consume)
- New Bottle stall, as the old drink stall sells bottles
- New Potion stall, special stall with special effect such as speed and memory loss
- Stalls have now style selector to change their appearance
- Each stalls has only the 4 material variations now instead of each one being its own building
- Removed old variations
- Guest can now consume some items while standing
- Added new toilets
- New model and variations for the outhouse
- New stone toilet, slightly larger toilet
- New Magical toilet, a toilet that is small from outside and large inside
- Added new trash items
- Tuned trash container capacity to fit more trash
Misc stuff
- Finished the lake environment with new assets
- New models and assets added to volcanic environment
- Added new animal buildings
Gameplay
- Added bunch of new challenges
- Added new research Ancient
- Added the new items into the research tree
- Added dried lake to as map preset
UI
- Added Custom UI Color setting
- Improved build buttons order
- Added all button to environment selector
- Added category selector for guest buildings
- Added setting to change build button sizes
- Improved animal building info
- Added UI for the new building style selector
- New loading screen backgrounds
- Added more graphic settings
Bug fixes
- Animals should not agro to animals in different enclosures
- Fixed bug where animals could break barrier walls
- Fixed bug where new animals would count in challenge before being building
- Fixed bug where animals would unnecessarily log as being stuck
- Challenge menus now hide the reward text if not active
- + Fixes that I did not remember to log anywhere