Posted August 11, 2025 by Mario
Hey everyone!
Thank you all for the huge amount of valuable feedback we got during the GMTK Game Jam! We never expected that so many people would try out our game when we joined the jam, and it was a great experience.
As promised, here is the first small update to the game. We mostly fixed some bugs, simplified the code, improved some levels and added a new "current shift" text to the HUD. The full changelog is down below.
Also, there will be at least one more update after this one, where we want to improve the other levels (mostly Level 9, which still has some design flaws that need to be ironed out) and maybe even add a few new levels and mechanics. Stay tuned for that!
Here's the full changelog: