Posted September 06, 2025 by razor0109
Bugs:
- Fixed "NullReferenceException: Object reference not set to an instance of an object error" caused by missing object on Level2 scene.
Enhancements:
- Adjusted player rotation speed for better aim control, boosting now affects rotation speed.
- Added pathfinding and enemy combat behaviours. Enemies no longer have x-ray vision, and will try to approach player at last known location.
- Added new enemy game over behaviour. Enemies will try to get out of view when game is over.