Devlogs
Beta Update 0.2
Posted August 09, 2025 by One K
#Beta #0.2 #August
The new update for the game includes many fixes and added features. The game has changed:
- Added a simple menu.
- Added new options in settings: show disclaimer, show transformations, and others.
- Added new puddle variants.
- Added 6 new death scenarios.
- Added door-opening animation for 2D-style doors.
- Added tooltips for settings.
- Added damage effects.
- Added a short "Loading" splash screen animation.
- Added gamepad support.
- Updated color grading for the first location.
- Updated the opening cutscene.
- Improved the settings UI.
- Performance optimization work has been done.
- Optimized translucent objects throughout the game.
- Updated music in the first location.
- Changed music in the second location.
- Slightly adjusted lighting color.
- Reworked the dialogue system.
- Updated puddle models.
- Speed now resets when leaving a safe zone.
- Updated the disclaimer scene.
- Adjusted text translations.
- Reduced the chance of double hits on doors.
- Modified the exit bar in the menu.
- Added support for rebinding controls on gamepads.
- Fixed OpenGL-related issues.
- Fixed excessive polygon count on the sun model.
- Fixed a bug where audio would stop after staying in the menu for several seconds.
- Fixed a bug where the pause menu UI would persist after unpausing.
- Fixed a bug where the "RESULTS" text appeared only in Russian, ignoring language settings.
- Fixed a bug where vignette effects remained after reloading.
- Fixed a crash that occurred if the player died in the tutorial while the enemy despawned.
- Fixed the ability to climb onto boxes in the tutorial.
- Fixed a bug where enemy-related tutorial text appeared only in Russian, ignoring language settings.
- Fixed a bug where two deaths could trigger simultaneously.
- Fixed a bug where the final room could spawn with incorrect rotation.
- Fixed a bug where the "Use" prompt appeared only in Russian.
- Fixed a bug where wires were always visible, ignoring player settings.
- Fixed a bug where enemies could get stuck if the player circled around them.
- Fixed a bug where the player continued walking animations and sounds when colliding with a wall.
- Fixed floating-point number display in settings.
Files
Transfur Chase x64 Beta 0.2 74 MB
Transfur Chase x32 Beta 0.2 76 MB
Transfur Chase linux Beta 0.2 70 MB