Devlogs
Post-Voting-Period Release! 0.2.0
Posted August 09, 2025 by Minisoop
#aRigna_0.2.0_Devlog
-- POST-GMTK MAJOR UPDATE --
Unfortunately the jam version of this game was somewhat lacking. I would have been happier, if only I had finished the CPU by the submission time. Alas, I created it later that day...
NEW FEATURES
- Working, aggressive CPU opponent that fights back
- Although it sometimes employs nonsensical strategies...
- 2 Player Mode
- Small, Medium and Large Map Options
- A wealth of new UI Information
- Strength of units displayed above each unit respectively
- When any unit is selected, unit strength UI recolours based on damage modifiers resulting from class and nature differences
- When selecting an enemy unit, you will see the movement range and any available attack targets
- Balance Overhaul
- Many Bug Fixes
- A single new unit meshes (complete with 2 LODs) - A FireFly, representing the Flying Fire unit, obviously
Road to 1.0 Release:
- Replace all simple shape meshes with new, custom meshes
- At least 1 music track
- Audio Effects
- Particle Effects
But even right now it's good fun - Try it! It's arguably Superb
Files
The_aRinga_0.2.0_HTML5.zip 17 MB
The aRinga_0.2.0_Linux_x86_64.zip 35 MB
The aRinga_0.2.0_Win64.zip 36 MB