Devlogs
v1.19
- New 13 effect (previously: siphon opponent's leftover energy and see their hand)
- New, harder puzzle 3
- Added a "Sandbox" level (the opponent does nothing and it doesn't count towards wins/losses/etc)
- Negatives can now be factored.
- 53-stone now travels 2 turns (1 turn for both players). Adjusted 53 fight.
- Trying out a new deckbuilding GUI.
- 29-stone effect clarified ("...when played")
- Various bug and text fixes. ("I check if large composites are prime"?!)