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Apus version 1.0.1 released

Apus
A browser game made in HTML5

What changed

I’ve just uploaded version 1.0.1 of Apus. As you might guess from the version number, this is primarily a bug fix version. These fixes revolve around the boss enemy at the end. Turns out quite a few things were missing or broken!

This update also sneakily includes a new benchmark mode. You can activate it by starting the game with –benchmark. The game will run through all stages and record some metrics, reporting them at the end. You can optionally save that report using –benchmark-report PATH.

These benchmarks reveal some interesting stuff across operating systems and APIs. More to come later. Until then, feel free to benchmark your systems!

Changelog

1.0.1:

  • Restored full pre-boss sequence
  • Fixed boss background in software rendering
  • Restored boss camera angle
  • Tweaked boss model for less polygon fighting
  • Added benchmark mode (see –help)

Files

  • DOS version 153 MB
    20 days ago
  • sgame-v1.0.1-emscripten-opengl11.zip 76 MB
    20 days ago
  • PSX version 153 MB
    20 days ago
  • Windows version (hardware accelerated) 153 MB
    20 days ago
  • Windows version (software renderer) 153 MB
    20 days ago
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