Posted August 07, 2025 by delsinsonfire
The game felt a bit too boring as it was so I've added some effect cards that I'm going to experiment around with. The enemy character's deck building cycle will now include a handful of effects cards to keep the game interesting - that aspect of the game was just completed today.
Setting up some new features that require a bit of movement such as:
- Transfer to ca
- Names and dates scrambled
- Disposal of original assets
- 120 new assets per cycle specified in documentation