itch.io is community of indie game creators and players

Devlogs

Gamejam Devlog - Day 4

Hallow Doom
A downloadable game for Windows

August 5th 2025.

...So, the fourth level was finished too, map AND walls too this time

Not only that, but the overworld map's fully finished too, that is if I don't get the opportunity to add any extras

This time I've actually managed to get a bit ahead, huh?

...But I guess the fact the next cutscene I'll have to make will be extra hard balances it out.

Looks like I'll end up scrapping the penultimate chapter after all, what a shame.

Regardless, let me keep the usual routine where I upload a screenshot of the latest addition

What a happy breaktime, too bad I can't afford to have those right now, I've gotta speedrun this if I wanna make it, get a new any% PB while I'm at it

Soo what's left?

That hard cutscene I mentioned earlier, the fifth level if I have enough time to implement it instead of scrapping it, the final level.
And then, the enemies, the bosses, the game over, the overworld extras, music & sound effects, and finally polishing this up before releasing it

...If tomorrow I somehow manage to finish it up to the final level, I might have a good chance at actually making it
...But all I can do is see what the near future holds.

Here's to the final big three, tomorrow, it's the:

Download Hallow Doom
Leave a comment