Devlogs
Final Update (hopefully)
The GMTK Game Jam is finished. Therefore I decided to implement some fixes according to feedback from commenters as well as some other stuff I thought were neccessary:
- Increased fog distance from player
- Added an invisible ceiling to the level to prevent players from escaping the game world.
- Made UI more consistant in size.
- Added option to invert vertical movement
- Added "How to play" text to start screen
- Added J and L as additional Dodge inputs
- Added intro leading into the music.