Devlogs
After Jam Update
Posted August 02, 2025 by Riive
#update #bug_fix
UPDATES:
- Visual effect for dashing.
- Camera shake.
- Better keyboard bindings and controller support.
- Level cover arts.
- Better lighting for "Distractions" level.
- Scene transition between levels.
- Some signboards content changed.
- Splashscreen logo.
- New walking sfx.
- "Perfectionism" parkour is easier now.
- Walking sfx pitch changes continuosly.
BUG FIXES:
- Graphics sorting layer issue fixed.
- Camera follow in "Perfectionism" slowed down.
- Spike hitboxes are reduced on the edges.
- New level borders to prevent players from falling off.
- Animation and sfx bugs fixed in state pattern.
- In FoF, torches are checkpoints now.
- Music setting now persists between scenes.
- Some perfect ghost movements are changed.
- Small level design changes to improve playabilty.